Definitely, you have to devote yourself to video games, because whoever manages to develop them and make them massive, will achieve unrealistic successes, never before seen in an industry that does not seem to have a ceiling. And if things were not going well enough Epic Games -creadores of one of the most popular graphics engines in the video game industry, the Unreal Engine- Fortnite this resulted in a profit of 3 billion dollars.
Although the numbers that the company has been working on for several years have been huge, this new report, prepared by Tech Ground, will beat all the records that could still be seen in Epic Games. Nevertheless, all these figures can not be too surprising, especially considering the round of financing in the amount of 1.25 billion dollars received by the company in October, which allowed him to increase the value of the entire company to 15,000 million, more specifically, the specialized portal Xataka.com.
In 2012, Tencent, a multi-million Chinese company that owns, among other things, Riot Games, acquired 40 percent of the company for 330 million. Currently, the same percentage, taking into account that the value of the company is about $ 15,000 million, will be about $ 6,000 million, and this growth has become a more than profitable business.
Today it would be difficult to argue that Fortnite is perhaps the biggest phenomenon in the history of video games, and if it continues at this level for another two or three years, no one can deny it. However, as we said earlier and pointed out on a portal in North America, Epic Games already entered the number of millionaires in 2006, when Gears of War for Xbox 360 came out. All this power is also used to create a competitive scene with very large prizes.
The company's position as the developer of one of the most used and relevant engines in the industry, its collaboration with many studios on the use of the Unreal Engine 4, and the development of video games led to a number of skills that They allowed Fortnite to get the most from it. An advertising campaign created around the game and the opportunity to offer it completely free of charge due to its financial capabilities indicate two elusive keys: experience and good work for more than two decades.